KudosQuest

Data Collection

Last updated: 7 November 2026

On your device

The game stores your player name, anonymous player ID, character, theme, selected mode, sound setting and personal bests on your device.

Hall of Fame

When a run starts, the game sends your anonymous player ID, player name, character, theme and mode to the KudosQuest server. When it ends, the game sends your distance, obstacles passed, jump timings, what you hit, your input and device type, screen size and frame rate, which we use to balance the game. The server works out the duration itself.

IP address handling

The server briefly processes your IP address to create a one-way keyed hash. The raw IP address is not stored in the game database.

Security and anti-cheat

We keep timing and submission records to check scores, enforce rate limits, diagnose failures and investigate abuse.

Contact form

The contact form is optional and separate from the game. See the privacy policy for what it collects.

Optional accounts

If you create an account, we store your email address, sessions, age confirmation, news email choice, player name, character, theme, any passkeys you add and the players you have claimed. See the privacy policy for details.

What the game does not collect

You do not need to give your email address to play. The game does not need your precise location, Strava account, activity data or payment information. It does not use advertising trackers.